Production Box 2 Walkthrough | Inside Our Bass Music Production Toolkit

Production Box 2 Walkthrough | Inside Our Bass Music Production Toolkit

Aug 18, 2026Noise Masters

What if a production pack didn't just give you more sounds, but actually showed you how to turn those sounds into finished tracks?

That was the main idea behind Production Box 2.

After the first Production Box sold out, we wanted the second edition to go much further than a traditional sample and preset pack.

Instead of giving you another folder of sounds that ends up sitting on your hard drive, Production Box 2 was built as a broader bass music production system covering Drum & Bass, Dubstep and UKG, together with tools designed to help you actually use everything inside it.

In this full walkthrough, we're going through the Drop Kits, project files, MIDIs, samples, Serum 2 presets, vocals and the artist systems included inside Production Box 2.

Prefer watching everything in action? Watch the full Production Box 2 walkthrough on YouTube →

Why We Created Production Box 2

One of the biggest problems with production packs isn't necessarily the quality of the sounds.

It's what happens after you download them.

You hear a great demo, download the pack, go through the folders and maybe use a few sounds. Then the rest of the pack slowly disappears somewhere on your hard drive.

We've experienced exactly the same thing ourselves.

Having more sounds doesn't automatically make finishing music easier.

You still need to know:

  • How the sounds can work together
  • How to build an actual drop from them
  • How basses should be arranged
  • How the sounds are processed and mixed
  • How to turn an 8 or 16-bar idea into a finished track
  • How to develop your own sound instead of endlessly collecting presets

That's why Production Box 2 combines traditional production material with projects, stems, MIDI and structured systems.

The goal is to give you both the sounds and enough context to understand what you can actually do with them.

Three Bass Music Genres in One Toolkit

Production Box 2 is built around three main areas of modern bass music:

  • Drum & Bass
  • Dubstep
  • UK Garage / Speed Garage

The sounds aren't necessarily locked to one specific genre, either.

Throughout the pack you'll find material that can cross over into Jump Up, Dancefloor DnB, Riddim, heavier Dubstep, Hybrid Trap and other bass-heavy styles.

That crossover is one of the main reasons we built the pack around bass music as a whole instead of focusing on one extremely narrow subgenre.

Drop Kits: Complete Bass Music Ideas You Can Pull Apart

One of the biggest parts of Production Box 2 is the Drop Kit system.

Instead of only giving you isolated bass presets or random loops, the Drop Kits show how multiple elements can work together inside a complete idea.

They're separated into:

  • Drum & Bass Drop Kits
  • Dubstep Drop Kits
  • UKG / Speed Garage Drop Kits

Inside each individual Drop Kit you'll find three main sections:

  • Drop Kit Audio
  • Drop Kit MIDI
  • Drop Kit Project

That means you aren't forced to use the Drop Kit as one finished loop.

You can pull it apart and use exactly the part that inspires you.

Use Only One Sound From a Drop Kit

For example, maybe you hear a Drum & Bass Drop Kit and only like the bass stab.

You can take that single stab and build a completely new track around it.

Or maybe you like the main bass but don't want the reese.

Delete everything else and use only that bass.

You could even remove every bass and keep only the drum arrangement.

The Drop Kit then becomes a starting point instead of something you're forced to copy exactly.

Use the MIDI With Completely Different Presets

Every Drop Kit also includes MIDI.

This means the musical or rhythmic idea isn't tied to the original sound.

You can take the MIDI from one bass and load a completely different preset from the pack.

The same rhythm can instantly produce a completely different result.

This is one of the easiest ways to use the Drop Kits creatively: keep the idea, replace the sound.

Open the Complete FL Studio Projects

If you're using FL Studio, you can go even deeper by opening the actual Drop Kit project.

Instead of hearing only the final audio, you can inspect how the idea was constructed.

Depending on the kit, you can see elements such as:

  • The bass pattern
  • The exact preset
  • The MIDI
  • Reese layers
  • Sub bass
  • Individual drum elements
  • Sidechain
  • Mixer processing
  • Master processing

This turns the project into something you can study rather than simply listen to.

See How the Basses Are Mixed

For example, a main bass might use relatively straightforward processing:

  • OTT-style multiband compression
  • EQ to shape the highs and lows
  • A broad smiley-face style EQ curve
  • Clipping to increase perceived loudness

The bass can then be routed through a sidechain channel where the volume is ducked around the kick and snare.

You can also inspect the master chain and understand how the complete Drop Kit was brought together.

This is especially useful if you've ever downloaded a preset that sounds great in a demo but completely different when you load it into an empty project.

Now you can see the context around the preset.

You Don't Need FL Studio to Use the Drop Kits

The project files are useful for FL Studio producers, but the core material isn't locked to FL Studio.

Because the Drop Kits also include exported audio stems and MIDI, you can rebuild and modify the ideas inside another DAW.

Simply import the individual audio stems into your project and you effectively have the important pieces of the arrangement in front of you.

Drum & Bass Drop Kits

The Drum & Bass section contains complete ideas built around modern bass-heavy DnB production.

The individual stems make it possible to isolate the exact element you want: bass stabs, main basses, reese layers, drums and other parts of the drop.

You can take a single sound, study the complete arrangement or replace parts of the idea using your own production.

This makes the kits useful for both writing and learning.

Dubstep Drop Kits

The same system carries over to the Dubstep section.

You'll find heavy bass-oriented ideas together with drums, MIDI and projects.

Again, every part can be separated.

Maybe you want only the drums from a Dubstep kit.

Drag them into your project and use them as the rhythmic foundation for an entirely different bass idea.

Or open the project and inspect the original bass processing and MIDI to understand how the complete drop works.

Melodic Bass Music Ideas

Production Box 2 isn't only about aggressive drops.

Some of the kits move into much more melodic and emotional territory.

Inside these ideas, you can study elements such as:

  • Chords
  • Intro synths
  • Sub bass
  • Main basses
  • Vocals
  • Melodic MIDI

Again, everything can be approached as an educational project, a source of sounds or simply a starting point for a new idea.

UKG and Speed Garage Drop Kits

The UKG section covers several directions of modern UK Garage and Speed Garage.

Some kits focus on the darker, bass-heavy style that has become increasingly popular, using elements such as reese basses, simple memorable MIDI and catchy vocal hooks.

Other kits move into a funkier UK Garage direction.

This variety is intentional.

We didn't want every kit in a genre folder to sound like a variation of the exact same track.

The goal is to give you multiple starting points while keeping everything within a usable bass-music framework.

Want to explore Production Box 2 yourself?

Production Box 2 combines Drop Kits, presets, samples, vocals and production systems in one toolkit built around modern bass music.

Check out Production Box 2 →

The Production Box 2 Sample Pack

After the Drop Kits comes the main sample library.

The sounds are organized so you can quickly get to the type of material you need instead of searching through one enormous unsorted folder.

Throughout the sample pack you'll find material organized by genre, BPM and sound type.

Bass Loops and Bass Shots

The bass section includes both loops and individual bass shots.

This gives you two different workflows.

Use a loop when you need a quick idea or texture, or use the individual bass shots to create completely new rhythms yourself.

Stemmed Drum Kits

The drum kits are also separated into individual components.

Instead of forcing you to use one complete drum loop, you can mix and match elements to create your own kit.

Depending on the drum kit, you'll find separate stems such as:

  • Kicks
  • Claps
  • Snares
  • Cymbals
  • Percussion
  • Hi-hats
  • Rides

The complete drum groove is also available when you simply need something fast.

This gives you the option to either drag in the full idea or rebuild it from the individual sounds.

Drums Across Different Bass Music Styles

Because Production Box 2 covers several genres, the drums aren't designed around only one type of production.

You'll find material suitable for modern DnB and Jump Up, UKG, Dubstep and heavier styles.

Some sounds can also work naturally in areas such as Hybrid Trap or Riddim.

The idea is to make the library flexible enough that the same folder doesn't become useless as soon as you switch from one bass music style to another.

Premade Buildup Kits

Buildups are one of those parts of production that can become surprisingly time-consuming.

The musical idea might already be finished, but you still need:

  • Snare rolls
  • Rides
  • Risers
  • Impacts
  • Sweeps
  • Other transition elements

Production Box 2 includes premade Buildup Kits designed to speed that process up.

They're separated by BPM for the different styles covered in the pack.

And just like the Drop Kits, the buildups are stemmed.

That means you can use the complete buildup or grab only one specific part, such as a snare roll or ride pattern.

Add the melodic material from your own track and you already have the foundation of a complete transition into the drop.

Impacts, Risers, Sweep Ups and Sweep Downs

The FX section also contains the transition material needed to move between different parts of a track.

This includes:

  • Impacts
  • Risers
  • Sweep downs
  • Sweep ups

Many of these sounds are organized around BPM and key where relevant, making them much easier to fit into an existing project.

Dry and Processed Vocals

Vocals are also separated by BPM and include both dry and processed versions.

If you want something ready to place into a track, use the processed version.

If you want complete control over the reverb, delay, distortion and other effects, start with the dry version and build the processing yourself.

Serum 2 Presets: The Backbone of Production Box 2

One of the biggest sections of Production Box 2 is the Serum 2 preset library.

Instead of making a preset bank for only one specific DnB or Dubstep sound, the library covers the different areas of bass music represented throughout the pack.

You'll find presets suitable for Drum & Bass, Dubstep and UKG together with sounds that can easily cross between those genres.

What Types of Serum 2 Presets Are Included?

The preset library covers a wide range of sound types, including:

  • 808s
  • Arpeggios
  • Atmospheres
  • Acid sounds
  • Bass stabs
  • Complex basses
  • Dubstep basses
  • Gritty sustained basses
  • Bass layers
  • Reese basses
  • Sub basses
  • Brass sounds
  • UK-style chords
  • Leads
  • FX
  • Strings

Some presets are aggressive enough for heavy Dubstep and Riddim while others can work in Jump Up, UKG, intros or more melodic sections.

Preset Clips Show You How to Use the Sounds

Another useful part of the preset library is the included clips on selected sounds.

Sometimes you load an unusual preset and the first question is: What MIDI is this actually supposed to play?

With the clip, you can inspect an example MIDI pattern and immediately understand the intended use of the sound.

Some presets also use macros to change their tone or movement.

Seeing those controls in context makes it much easier to transform the preset instead of simply playing one note and deciding whether you like it.

Use Presets as Starting Points, Not Finished Answers

The real benefit of a large preset library isn't that every preset becomes a finished track.

It's having multiple starting points that you can modify.

Change the MIDI.

Automate the macros.

Resample the sound.

Layer it with something else.

Change its processing.

That's when the preset starts becoming part of your track instead of simply remaining a preset from a pack.

The Three-Phase Track Completion System

Sounds are only one half of Production Box 2.

The next part was created specifically around one of the biggest problems producers face:

turning a good 8 or 16-bar loop into a finished track.

Almost every producer has experienced this.

You make a drop that sounds great.

You listen to it repeatedly.

Then you reach the question: What now?

The Three-Phase Track Completion System is designed to give that process a repeatable structure.

Instead of relying on inspiration every time, the system breaks the process into three phases that are meant to be completed in sequence.

The core idea is simple:

Use your creative momentum while you have it, and work through the track systematically instead of endlessly polishing one loop.

The goal is to move from a stuck loop toward a finished, release-ready arrangement without constantly guessing what to do next.

The Signature Sound Builder

Another system inside Production Box 2 focuses on one of the questions producers eventually start asking:

How do I develop my own signature sound?

The Signature Sound Builder looks at how established artists develop recognizable production identities and breaks those ideas down into principles you can apply yourself.

One of the core ideas behind the system is that a large part of what we recognize as an artist's sound comes down to consistent sound selection.

Signature sound isn't necessarily created by inventing a completely new synthesis method that nobody has ever heard.

It can come from repeatedly making intentional choices around:

  • The type of drums you select
  • The bass textures you prefer
  • The tonal balance of your tracks
  • The way you arrange certain elements
  • The sounds you repeatedly return to

The system examines those patterns and shows how you can start making them intentionally rather than waiting for a recognizable sound to magically appear.

The Industry Artist Playbook

Production technique is important, but making music and building an artist project aren't exactly the same problem.

That's why Production Box 2 also includes the Industry Artist Playbook.

The playbook is built around the idea of making yourself increasingly difficult to ignore as an artist.

Instead of focusing on plugins or synthesis, it looks at the habits, beliefs and actions that can prevent producers from progressing even when their music is already good.

The playbook contains 15 chapters across roughly 30 pages.

The Dream Is Not Special

Wanting a career in music is extremely common.

The difference comes from what happens after the dream.

This chapter examines the gap between people who like the idea of becoming an artist and the people who consistently do the work required to move toward it.

The Game Doesn't Care About Your Feelings

Music can be deeply personal, but the industry doesn't automatically reward effort simply because something took a long time.

This section focuses on separating the emotional attachment to the work from the actions required to move forward.

Talent Means Nothing Without Output

Being talented isn't enough if nobody ever hears your work.

Consistent output gives you more opportunities to improve, release music, connect with people and create momentum.

The Loop Trap

This chapter connects directly with the Track Completion System.

It looks at why producers repeatedly create promising loops but struggle to turn them into full tracks, and how to stop treating unfinished ideas as the default workflow.

Manufacturing More Opportunities for Luck

Luck obviously exists in music.

But you can increase the number of situations in which something lucky can happen by releasing, networking, posting, collaborating and continuously putting your work in front of new people.

Discipline Beats Motivation

Motivation comes and goes.

Building a process that still works when you don't feel inspired creates a much more sustainable path.

Getting Over the Fear of Posting Content

A common limiting belief among artists is the fear that posting music-related content feels awkward or cringe.

The playbook examines why that belief can become a serious obstacle and how content can instead become part of the artist project.

Content Is Not Optional

Building an artist project today involves more than making music privately.

This chapter focuses on content as one of the ways artists can repeatedly create attention around their work.

Networking Is Not Begging

Networking is often treated like asking people for favors.

The playbook instead approaches it as creating genuine relationships and becoming part of the scene around your music.

Failure Is Training

Tracks will fail.

Releases will underperform.

Messages will be ignored.

The important part is learning how to use those outcomes as feedback instead of treating them as proof that you should stop.

Your Environment Is Either Fuel or Poison

The people and information surrounding you can either reinforce the work you're trying to do or constantly pull you away from it.

This chapter looks at making that environment more intentional.

Nobody Is Coming to Save You

No label, manager or collaborator will ever care about your artist project in exactly the same way you do.

The artist has to remain the person taking the most responsibility for the direction of the project.

The Artist Operating System

Toward the end, the different principles are brought together into an operating system for applying them consistently.

Instead of simply reading motivational ideas and forgetting them the next day, the goal is to turn them into repeatable actions.

The 30-Day Ruthless Artist Challenge

The playbook also includes a 30-day challenge designed around actually implementing what you've learned.

The point is execution.

Production knowledge only becomes useful when it changes what you're doing inside your projects, and artist advice only becomes useful when it changes what you're doing outside them.

Who Is Production Box 2 For?

Production Box 2 makes the most sense if you're producing modern bass music and want more than a folder of isolated samples.

It can be particularly useful if you:

  • Produce Drum & Bass, Dubstep or UKG
  • Want new Serum 2 sounds to modify and resample
  • Like learning from full production examples
  • Want access to stems and MIDI rather than only finished loops
  • Frequently get stuck after creating the first drop
  • Want to study how different bass music ideas are arranged and processed
  • Want to develop a more consistent signature sound

How to Get the Most Out of Production Box 2

The easiest way to waste a large production pack is trying to use everything at once.

Instead, treat the different sections as tools for different situations.

When You're Starting a New Track

Browse the presets or Drop Kits until something creates an immediate idea.

Then stop browsing and start producing.

When You Have a Good Bass but No Groove

Grab a drum stem or MIDI idea from one of the Drop Kits and build around it.

When You Have a Drop but Can't Finish the Track

Use the Three-Phase Track Completion System instead of endlessly changing the first 16 bars.

When Your Sound Feels Too Generic

Work through the Signature Sound Builder and start looking for patterns in the sounds and production decisions you naturally prefer.

When You Don't Understand Why a Preset Sounds Good in Context

Open its corresponding Drop Kit project and inspect the MIDI, processing, routing and surrounding sounds.

Production Box 2 FAQ

What genres does Production Box 2 cover?

The main Drop Kit and production sections focus on Drum & Bass, Dubstep and UKG / Speed Garage. Many of the sounds can also cross into related bass music styles.

Does Production Box 2 include Serum 2 presets?

Yes. Serum 2 presets form one of the main sections of the toolkit and cover basses, 808s, arps, atmospheres, acids, leads, reeses, subs, FX and other sounds.

Are there complete project files?

The Drop Kits include FL Studio project versions that let you inspect the arrangement, sounds, MIDI, mixer processing, sidechain and other production decisions used in the idea.

Can I use the Drop Kits without FL Studio?

Yes. The Drop Kits also contain individual audio stems and MIDI, so the core material can be imported and rebuilt inside other DAWs.

Do I have to use the complete Drop Kit?

No. The kits are specifically separated so you can take individual parts. You could use only a bass stab, only the drums, only the MIDI or completely replace the original sounds.

Does Production Box 2 include vocals?

Yes. The vocal section includes versions organized by BPM with both dry and processed options.

Are there tools for finishing tracks?

Yes. The Three-Phase Track Completion System focuses specifically on moving from an unfinished loop toward a complete track using a repeatable process.

Is Production Box 2 only a sample pack?

No. It combines samples, presets, Drop Kits, projects, MIDI and artist/production systems inside one toolkit.

Final Thoughts

Production Box 2 was designed around one simple problem: having more sounds means very little if you don't know what to do with them.

That's why the Drop Kits show the sounds in context.

The MIDI lets you rebuild the ideas.

The projects show you how they were arranged and processed.

The samples and Serum 2 presets give you new starting points.

And the systems focus on what happens after the first idea is already there.

You can watch the complete walkthrough below to hear the sounds and see everything inside the pack in action:

Watch the full Production Box 2 walkthrough →


Explore Production Box 2

Production Box 2 brings together modern bass music sounds, complete production examples and systems built to help you move from ideas toward finished tracks.

The toolkit is capped at 500 total licenses.

Check out Production Box 2 →



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